Overview

Got game: Revenue has strongly risen as a backlog of replacement orders has been fulfilled

IBISWorld’s Gaming and Vending Machines Manufacturing market research report offers insightful industry analysis and research into the market at the national level. IBISWorld’s in-depth industry market research is presented in a logical and consistent format. The industry report contains key industry statistics, market size, industry trends, and growth and profit forecasts for a 5-year outlook period.

REPORT SNAPSHOT

Industry Threats & Opportunities

  • Vending machine manufacturers have struggled to compete with overseas competitors
  • The high cost of domestic labour has encouraged firms to offshore to lower cost countries
  • Licence caps and pre-commitment requirements are forecast to restrict domestic demand

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    Industry Analysis & Industry Trends

    The Gaming and Vending Machines Manufacturing industry is composed of gaming machine manufacturers, which account for almost 90% of industry revenue, and vending machine manufacturers. Domestic gaming machine manufacturing has been steadily offshored over the past five years, as industry firms have sought growth opportunities beyond the highly regulated local market. Meanwhile, vending machine manufacturers have struggled to compete against cheaper imports from foreign competitors with lower wage and operational costs. Despite these trends, industry revenue has grown strongly over the past five years, due to planned gaming machine reforms being wound back in November 2013. As a result, revenue is expected to grow at an annualised 12.8% over the five years through 2017-18, to $626.8...

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    Industry Report - Industry Analysis Chapter

    The Gaming and Vending Machines Manufacturing industry has performed strongly over the past five years. Gaming machine manufacturing is expected to account for almost 90% of industry revenue in 2017-18, with vending machine manufacturing accounting for the remainder. Vending machine manufacturers have experienced strong import competition over the past five years, causing this segment to decline over the period. However, the weakening of proposed gaming regulation in 2013-14 has supported strong growth in industry revenue over the five years through 2017-18. Industry revenue is expected to grow by an annualised 12.8% over the five years through 2017-18, to $626.8 million.

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    Additional Insights for the Gaming and Vending Machines Manufacturing Industry

    IBISWorld identifies 250 Key Success Factors for a business.The most important for the Gaming and Vending Machines Manufacturing Industry are

  • Access to the latest available and most efficient technology and techniques
  • Establishment of export markets
  • Automation - reduce costs, particularly those associated with labour
  • IBISWorld analysts also discuss how external factors such as Per capita gambling expenditure and Real household discretionary income in the Gaming and Vending Machines Manufacturing industry impact industry performance..

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    New Zealand Special Report

    Industry Products

    What is the Gaming and Vending Machines Manufacturing Industry?

    Industry firms primarily manufacture gaming and vending machines. Gaming machines allow people to wager money on a game of chance that offers a potential return greater than the amount originally bet. Vending machines refer to automated machines that dispense various packaged goods.

    Industry Products
    Poker machines
    VLTs and electronic table games
    Vending machines
    Industry Activities
    Gaming machine
    Poker machine
    Vending machine

    Table of Contents

    About this Industry
    Industry Definition
    Main Activities
    Similar Industries
    Additional Resources
    Industry at a Glance
    Industry Statistics Snapshot
    Industry Structure
    Executive Summary
    Industry Performance
    Executive Summary
    Key External Drivers
  • Per capita gambling expenditure
  • Real household discretionary income
  • Number of poker and gaming machines
  • Demand from casinos
  • Trade-weighted index

  • Current Performance
  • Regulatory environment
  • Offshoring manufacturing
  • Industry structure
  • Chart: Revenue Growth

  • Industry Outlook
  • Regulatory environment
  • Increased innovation
  • Table: Gaming and Vending Machines Manufacturing Industry Revenue Outlook

  • Industry Life Cycle
  • Life cycle reasons
  • Chart: Benchmarking - Gaming and Vending Machines Manufacturing Industry Lifecycle vs The Economy

  • Products & Markets
    Supply Chains
    Key Buying Industries
  • Pubs, Bars and Nightclubs
  • Social Clubs
  • Casinos
  • Snack Food Manufacturing
  • Soft Drink Manufacturing

  • Key Selling Industries
  • Audio Visual Electronic Equipment Manufacturing
  • Computer and Electronic Office Equipment Manufacturing
  • Copper Tubes and Wire Manufacturing
  • Plastic Pipe and Plastic Packaging Material Manufacturing
  • Structural Steel Fabricating

  • Products & Services
  • Poker machines
  • VLTs and electronic table games
  • Vending machines
  • Chart: Gaming and Vending Machines Manufacturing Industry Products and Services Segmentation

  • Demand Determinants
  • Gaming machines
  • Vending machines

  • Major Markets
  • Social clubs
  • Pubs and taverns
  • Casinos
  • Export markets
  • Food and beverage manufacturers
  • Chart: Major Market Segmentation for the Gaming and Vending Machines Manufacturing Industry

  • International Trade
    Business Locations
    Chart: Business Locations by State
    Competitive Landscape
    Market Share Concentration
    Key Success Factors
    Cost Structure Benchmarks
  • Chart: Cost Structure Benchmarking – Sector vs Gaming and Vending Machines Manufacturing

  • Basis of Competition
    Barriers to Entry
  • Table: Barrier to Entry Checklist for the Gaming and Vending Machines Manufacturing Industry

  • Industry Globalization
    Major Companies
    Aristocrat Leisure LimitedAinsworth Game Technology Limited
  • Table: Aristocrat Leisure Limited - financial performance
  • Table: Ainsworth Game Technology Limited - financial performance

  • Operating Conditions
    Capital Intensity
  • Chart: Level of Capital Intensity for the Gaming and Vending Machines Manufacturing Industry
  • Chart: Tools of the Trade: Growth Strategies for Success

  • Technology & Systems
    Revenue Volatility
  • Chart: Volatility vs Industry Growth

  • Regulation & Policy
    Industry Assistance
    Key Statistics
    Table: Industry Data for the Gaming and Vending Machines Manufacturing Industry
    Includes:
  • Industry Revenue (2009-2023)
  • Industry Gross Product (2009-2023)
  • Establishments (2009-2023)
  • Businesses (2009-2023)
  • Employment (2009-2023)
  • Exports (2009-2023)
  • Imports (2009-2023)
  • Wages (2009-2023)

  • Table: Annual Percentage Change for Key Industry Data
    Table: Key Ratios for Industry Key Data
    Jargon & Glossary
    Electronic Gaming Tables
  • A gaming table used in casinos to provide automated play of games such as roulette and blackjack.
  • Gaming
  • This includes gaming machines, club keno, casino table games and lotteries.
  • Pokies
  • Slot machines or poker machines.
  • Vlt
  • Stands for Video Lottery Terminal. Similar to a slot machine, it allows the players to bet on the outcome of the game by selecting a set of numbers.
  • Why buy this report?

    IBISWorld industry market research reports enable you to:
    • Find out about key industry trends
    • Identify threats and opportunities
    • Inform your decisions for marketing, strategy and planning
    • Quickly build competitive intelligence
    This report on Gaming and Vending Machines Manufacturing:
    • Provides Market Size information to assist with planning and strategic decisions.
    • Includes the necessary information to perform SWOT, PEST and STEER analysis.
    • Helps you understand market dynamics to give you a deeper understanding of industry competition and the supply chain.
    • Analyses key performance and operational metrics so that you can benchmark against your own business, that of your customers’ businesses, or your competitors’ businesses.
    The Gaming and Vending Machines Manufacturing market research report includes:
    • Historical data and analysis for the key drivers of this industry
    • A five-year forecast of the market and noted trends
    • Detailed research and segmentation for the main products and markets
    • An assessment of the competitive landscape and market shares for major companies
    • And of course, much more

    IBISWorld reports on thousands of industries around the world. Our clients rely on our information and data to stay up-to-date on industry trends across all industries. With this IBISWorld Industry Research Report on Gaming and Vending Machines Manufacturing, you can expect thoroughly researched, reliable and current information that will help you to make faster, better business decisions.

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