Industry Analysis & Industry Trends
Over the past five years, the Software Publishing industry in Australia has had to go through some remodelling. The global financial crisis fostered cautiousness in household and business capital expenditure. Businesses and households prioritised saving over spending due to the general economic conditions. The drop in spending caused a mass exodus of smaller firms from the industry and some downsizing and consolidation at the peak of the crisis.
However, this uncertainty was counterbalanced by the emergence of new technology. Smartphones, tablets and high-speed internet access have led to the development of new software that substantially enhances the use of the new hardware... purchase to read more
Industry Report - Industry Products Chapter
Due to the flexibility and wide range of functions that computer-based systems are capable of, the range of software published in Australia is vast.
Since a large amount of software is imported into Australia, the Software Publishing industry tends to focus on producing software that is regional in focus, in a popular genre or easy to produce. Consequently, the largest segment in the industry is video games, since in most cases it satisfies the last two characteristics. While video games have grown substantially in popularity over the past few decades, new avenues, such as the iTunes Store and Xbox Live Arcade, have allowed simpler games to gain greater exposure over the past five years... purchase to read more