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Social Clubs in Australia: Market Research Report

Market Research • Market Size • Industry Statistics • Industry Analysis • Industry Trends

Social Clubs Market Research Report | ANZSIC H4530 | Jul 2015

Roll the dice: Clubs will shift focus to food and entertainment as gambling regulations increase

The Social Clubs market research report provides key industry analysis and industry statistics, measures market size, analyzes current and future industry trends and shows market share for the industry’s largest companies. IBISWorld publishes the largest collection of industry reports so you can see an industry’s supply chain, economic drivers and key buyers and markets.

Report Snapshot
Market Share of Companies
There are no companies with a dominant market share
Industry Statistics & Market Size
Revenue
$11bn
Annual Growth 11-16
2.2%
Annual Growth 16-21
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Profit
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Employment
61,255
Businesses
1,812
Industry Analysis & Industry Trends

Fierce competition among gambling providers and rising regulatory constraints have restrained the Social Clubs industry's revenue growth over the past five years. Prior to 2010-11, a steady increase in gaming machine numbers and lax legislation provided some support for the industry. However, state governments' introduction of caps on the total number of gaming machines allowed in each club hampered revenue growth, as the industry derives the majority of its revenue from gambling. However, industry revenue is still expected to rise by an annualised 2.2% over the five years through 2015-16. This includes a rise of 1.4% during 2015-16, to reach $10.7 billion... purchase to read more

Industry Report - Industry SWOT Analysis Chapter

The Social Clubs industry is in the mature phase of its life cycle. Industry value added, which measures the total value the industry adds to the economy, is expected to grow at an annualised 1.7% over the 10 years through 2020-21. This represents an underperformance of the overall economy, with real GDP forecast to grow by 2.8% over the same period.

The industry's glory years started in the early 1990s with the introduction of gaming machines into clubs in Victoria, Queensland, South Australia and Tasmania. However, regulatory restrictions on trading hours and the number of gaming machines have been introduced in most states and territories over the past five years which has restricted its growth... purchase to read more

 


Industry ProductsRelated ReportsTable of Contents

What is the Social Clubs Industry?

This report includes clubs or associations in the gambling, sporting, social (such as RSL clubs) or recreational areas that generate income predominantly from hospitality services. Clubs that mainly provide sporting services, including racing clubs, are not included in the industry. The industry covers both licensed and unlicensed clubs, as well as those that have gambling licences.

Industry Products
GamblingFood and beveragesMembership and visitor feesSponsorship and fundraisingTicket sales
 
Industry Activities
Operating clubs with gambling facilitiesOperating clubs without gambling facilities


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